Fix faulty span.frame_delay calculation for early app start spans #3427
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📜 Description
The return value of
frameMetricsCollector.getLastKnownFrameStartTimeNanos()
was ignored, thus creating large frame delay values.I also moved data collection post initial
tracer.finish
, ensuring a finish timestamp is set and spans / txns are already trimmed. This is especially useful for idleui.load
transactions, as otherwise the frame delay will be longer than the txn duration.💡 Motivation and Context
💚 How did you test it?
📝 Checklist
sendDefaultPII
is enabled.🔮 Next steps